Sunday, July 01, 2018

AT&T Time Warner merger

Ma Bell now owns Batman, Bugs Bunny and half of Hollywood???
 
Enjoy your stay.
 
(From Porky Pig's Feat, directed by Frank Tashlin. Original copyright Warner Bros.)
 
Will research and update asap.



Saturday, June 23, 2018

E3 Electronic Entertainment Expo 2018 - Digital Village 90.7 KPFK

 Ric and Doran discuss high tech topics on their radio show, Digital Village. They also have Britney from Game Talk Live give a review of the E3 Electronic Entertainment Expo 2018.

Topics include:
The end of Net Neutrality
Tesla
AT&T/TimeWarner Merger
Uber pedestrian fatality
More female players, animators and game characters

With apologies, you have to search for Digital Village's latest show on KPFK's audio archive page.



Fortnite is reported to be the big game right now from Epic Games.

Wednesday, June 20, 2018

Brad Bird Incredibles 2 Interview - KCRW The Treatment

While flipping around the dial, I managed to stumble upon this rebroadcast:
Brad Bird discusses story, character and film inspiration on "The Treatment" on KCRW 89.9 FM, hosted by Elvis Mitchell. Tune in!



Tuesday, June 05, 2018

WRECK IT RALPH 2 Official Trailer (2019) All Disney's Princesses







Okay, now I'm curious to see the Wreck it Ralph sequel. The main joke here seems to be how Vanellope von Schweetz and Ralph are introduced to the rest of the Disney mega-multiverse. (And gently jamming it in our faces that they own so many properties that bring us enjoyment.) This includes franchises like the Star Wars universe, Pixar, the Marvel Cinematic Universe (no Stan Lee cameo?) and even the Muppets. It's not easy counting all that green, unless you're a Disneyland park employee living in your car.

It also must have been a real project to work out all of the license deals for the newer video games, and the online companies shown such as Google, eBay, etc. that Disney doesn't own... yet. Still, it's free exposure. Talk about product placement!

Still, I'll skip the Pepsi, and the popcorn, and try to hunker down for a big screen summer experience.

Sunday, June 03, 2018

Alien Sculpture

Okay, I've been working on this alien character for almost two years, and it's time to publish something. I call her Athena. She is actually composite creature, composed of  7 separate organisms. I've decided to set the canon for her origin; "she" brings herself together, after several failed attempts by Herman Bear. This is their attempt at an anthropomorphic form, after looking at Herman, and, uh, one particular "swimsuit edition" Herman had on board his ship.


When Herman Bear becomes stranded on the planet Solstice, he first believes the native life forms are unintelligent, and they seem to prey on each other regularly. He later realizes that the creatures only combine, separate, and then recombine to sustain and nourish each other. It's also how they communicate. He tries to "build a being", but is never completely successful. But soon after Herman's meddling, the separate creatures get the idea and come together to form Athena. The butterfly/flowers soon learn to speak. Their "legs" are formed from large lampreys, the feet are simple, shoe-like snails, and the body and head are one unit, like a large, uh, potato with a beak. The beak is actually a large claw the body pod uses to drag itself over the ground.


After pages and pages of sketches, I finally committed myself to their forms and proportions. The figure is just under 9 inches tall, carved from styrofoam, wire and plaster. I also roughed out a Herman Bear figure to get a definite size relationship. I'm struggling to make him more refined as well.


I'm working on the next model, with more detail and posable joints. At any rate, when these seven organisms come together, they become the forerunner of a new species on the planet Solstice. She/they eventually become the good will ambassador of their world, the possible matriarch, and perhaps even the custodian of the planet's future. And Herman Bear has a companion, so he isn't left alone on the planet. She/they teach how to survive. And more.

I must admit, I got the inspiration for this from the old animated Star Trek series episode "BEM". (Bug Eyed Monster). But I think I'm original enough with this creature, and her motives and origins are quite different.  http://memory-alpha.wikia.com/wiki/Bem_(episode)

(Now I even see parallels to Voltron, and other anime' where separate components come together to form a greater being. But this isn't quite the same case here.)

All images copyright Ken Roskos

https://www.youtube.com/watch?v=Crj0V_R77Ns


Friday, May 25, 2018

Cookies notification for new European Union privacy laws

Trying to understand and comply with the new European Union privacy laws for EU visitors, and their information about cookies they may encounter on this blog. I'm not spying on anyone, but I'm not sure what third party apps are doing. Here is Blogger's statement:

"European Union laws require you to give European Union visitors information about cookies used and data collected on your blog. In many cases, these laws also require you to obtain consent.

As a courtesy, we have added a notice on your blog to explain Google's use of certain Blogger and Google cookies, including use of Google Analytics and AdSense cookies, and other data collected by Google.

You are responsible for confirming this notice actually works for your blog, and that it displays. If you employ other cookies, for example by adding third party features, this notice may not work for you. If you include functionality from other providers there may be extra information collected from your users.

Learn more about this notice and your responsibilities."

"Don't run, we are your friends!"

Tuesday, May 15, 2018

L.A. ACM SIGGRAPH - An Evening at the Technicolor Experience Center

 As an animation artist originally from the traditional pencil and paper world, I felt like I was in a classic James Bond movie when I visited the Technicolor Experience Center in Los Angeles. This was back on Tuesday May 8th, 2018


I must admit, VR headsets I've tried a few years ago gave me headaches and eyestrain, not to mention motion sickness. But the headsets at Technicolor seemed to agree with me, and the motion simulation chair worked in a very smooth, but dynamic way. The sensation of flying was pretty convincing. I was placed in the Alien: Covenant in Utero, a virtual reality experience. Not for the squeamish.

http://tec.technicolor.com/projects/alien-covenant-utero


It looks like VR games can be downloaded same as  downloading a movie, or any other video game. For Oculus, Vive and Stlan? Playstation? I'll try to clarify and update this ASAP.


Digitally insert an actor into a scene when their schedule prevents them from being filmed during a production.


VR stage for filming and tracking at Tecnincolor. The camera rig transmits its angle and position to Technicolor's tracking system. This can be matched up with the original camera's motion data.


Augmented Reality: objects from a video can appear to be in the room with you, if you have the AR app on your phone or tablet.

The reason is jobs, jobs, jobs! This is where the future is. Will update, correct and try to flesh out more details on this post soon.

Many thanks to L.A. ACM SIGGRAPH, and the staff at the Technicolor Experience Center!

http://tec.technicolor.com/about


http://la.siggraph.org/

Technicolor Experience Center
3237 South La Cienega Blvd.
Los Angeles, CA 90016