Showing posts with label work from home. Show all posts
Showing posts with label work from home. Show all posts

Saturday, February 05, 2022

Visual Effects Nominees Spotlight | 93rd Oscars VFX Bake-off Apr 21, 2021

Hello blog, 2022 has been off to a slow start for me with my duties in a new position at the Animation Guild, and the restrictions of the continuing Covid pandemic. https://animationguild.org/ Still coping with losses in the family, and the shut down of our Computer Lab. Trying to get my rest, and searching for some new inspiration. Will try to catch the Oscars, as well as the Annie Awards coming soon. Forward! https://annieawards.org/

Wednesday, June 23, 2021

Animation Studios Use Game Engines for Production

 This relatively new area of using game engines to render is uncharted territory for me. I experimented with Unity and Maya a couple of years ago, but now Unreal Engine seems to be the leader in game engine technology. I'm not sure if, or how a game engine station will take the place of a render farm. I'm trying to study this procedure, but it has been tough after over a year of lockdown with no clear signs of life returning back to normal.

All I have is the links to the articles down below. I'm still trying to learn about what output settings the studios are using to get finished footage on the air. Or onto streaming, as the case may be.

I'll try to update this asap.

https://kidscreen.com/2020/08/10/why-animation-is-leaning-into-real-time-tech/

 https://postpace.io/blog/using-game-engines-for-cinematography-and-film-production/ 

https://usv.edu/blog/using-gaming-engines-to-make-feature-films/