Sunday, November 07, 2021

Animated Holiday Characters And Their Pets

Well, it's time for more musings on Christmas animation as the Holidays close in. In our most beloved Holiday TV Specials and movies, I've finally paid more attention to the ways the main characters usually seem to have a special dog, or some other unique animal companion involved in their story. Most recently, Jack Skellington from The Nightmare Before Christmas comes to mind, with his poltergeist pooch buddy, Zero. Naturally, Zero leads the reindeer team through through the fog with his glowing pumpkin nose.

(copyright Disney)
 
Rudolph doesn't really fit in this article, since he was ostracized very early on. He didn't become buds with Ol' Saint Nick until much later, when Santa finally appreciated his talents very late in the game. Once in a blue moon, Santa's reindeer do get some comments in, now and then, but they are still basically treated as beasts of burden.

Even The Grinch, with his hostility towards Christmas, and just about the entire world in general, still had his friendly and faithful canine companion Max. Since Chuck Jones portrays The Grinch as this cranky, and even somewhat tragic character, the fact that he keeps Max around proves that The Grinch is not a complete monster.

(original copyright Chuck Jones/MGM, now Turner-Time Warner)
 
A bigger leap occurred when Frosty the Snowman was assisted by the cute magician's rabbit, "Hocus Pocus". This new companion, and fellow traveler seemed to be a writer's contrivance, but a good one. The "mystically challenged" magician, Professor Hinkle, throws away his top hat when his magic act for the schoolkids goes wrong. Hocus hops away with the Hat to where the kids have built Frosty, and Karen places The Hat on Frosty's head. After seeing the Hat bring Frosty to life, Professor Hinkle grabs it back when he realizes that the old top hat can actually generate real magic. (The Hat seemed to have some built-in moral compass that resisted Hinkle's selfish motives, but I'm being pedantic here.)
 
Fortunately, with a sneaky, but clever bit of subterfuge, Hocus returns the Hat to Karen to let her restore Frosty back to life. Hocus is the key player in Frosty's origin, but then allows himself to become somewhat overlooked. It's clear that Hinkle and Hocus didn't have a good relationship at the start, so the rabbit is more than happy to join Frosty and Karen on their adventure. Since Frosty is almost a blank slate in this TV special, he comes to rely quite a bit on Hocus for guidance to save Karen while on his journey to the North Pole.
 
(original copyright Rankin/Bass)
 
As characters for the very young viewers to relate to, all the dogs, rabbits and even a penguin become helpers, comrades, and witnesses to the main characters' actions and feelings. They also offer clues and inspiration to the main characters, sometimes accidentally; as with Max landing in the snow, and popping up looking like Santa to give The Grinch his perfectly, wonderfully, awful idea.

Which leads us to the heart of this article:

Scrooge had no dog.
 
After being stranded alone for the Holidays due to Covid last year, the corrosive effects of isolation became painfully apparent for me. No one should be alone, especially during the Holidays. It's a wonder there aren't more Scrooges in the world, and I've seen how becoming like Scrooge can happen all too easily. The usual unreasonable social and emotional expectations of the season are tough enough. In the meantime, let's hear it for those magical fuzzy buddies who are always there to bail us out!

 


Tuesday, October 19, 2021

Inktober - 2021

 Finally sat down, concentrated, and put some ideas down on paper for Animation Guild post-it show.

They're also doing double duty for Inktober.

https://animationguild.org/post-it-note-show/

"Spooky Old House"

"Breaking Free"

"Common Bonds"

Enjoy!


Sunday, September 26, 2021

Disney Sues Marvel Creators’ Families To Keep Full Control Over Character Rights

Here we go again:

Disney is preemptively suing the families of comic creators to hang on Cap, Spidey and all the rest of the Marvel Universe to keep all of those sweet superhero simoleons. Indefinitely.


(original copyrights of photos unknown, taken from piratesandprincesses.net)

Monday, August 30, 2021

Wednesday, August 11, 2021

R.I.P. Fred Ladd - American Producer of Astro Boy

Well, time takes it's toll. Again.

 (photo copyright Anime' News Network)

Sorry to report on geeky stuff, but Ohio native Fred Ladd - American producer of the classic, foundational anime' Astro Boy, has passed away August 3rd. at 94.

I was able to see Ladd speak at an ASIFA-Hollywood presentation years ago in Burbank. While he was known for bringing Astro Boy to the states, here's another show he brought to the U.S. When the other networks saw what a hit NBC had with Astroboy, they tried to make another one with "Space Ace". (Not the video game.) For the U.S., I think they called him "Ringo" at the ASIFA screening. Ironically, it never took off. I guess one Astro Boy is enough.

https://www.youtube.com/watch?v=vgNPPHlcLcc

But here's to the pure enjoyment, and the pathways laid down for practically all the anime' that followed Fred Ladd's lead into the North American TV market. Astro Boy wrote the book on how to present great storytelling, and beloved characters. Developed from manga (comics) the animation was done on a dime, but Osamu Tezuka's classic designs and screen direction still kept us captivated, even with black and white TV.

 Thank you Mr. Ladd!

 https://www.animenewsnetwork.com/news/2021-08-10/american-anime-pioneer-astro-boy-anime-producer-fred-ladd-passes-away-at-94/.176123

https://www.crunchyroll.com/anime-news/2021/08/10-1/astro-boy-american-anime-producer-fred-ladd-passes-away-at-94

 

Sunday, July 25, 2021

On Story 1103: A Conversation with Brenda Chapman

                                                    
Interview with Brenda Chapman, director and writer on hits such as The Lion King, The Prince of Egypt, and Brave. Chapman brings her views on strong female characters, story and flawed characters. Brought to you by Austin Film Festival's On Story.
 

Sunday, July 04, 2021

Innovations in Animation - Part 3 - The Peanuts Movie

(copyright Blue Sky Studios, Twentieth Century Fox Animation, United Features Syndicate, and of course "Sparky" Charles M. Schulz)

Late to the party again, I finally borrowed the The Peanuts Movie screener DVD from work. After virtually growing up with all the original Bill Melendez animated TV specials from the 60's, I was hesitant to face a possible "South Park" kind of treatment of my childhood heroes. 

 But this film wasn't bad. As a family film, The Peanuts Movie is a nostalgic romp going through the key story points of the entire Charlie Brown saga: the childhood torments of grade school, his love of baseball and his longing for the distant, seemingly unattainable attention of the Little Red-Headed Girl. And of course, Snoopy relives his never ending aerial battles with the mysterious and relentless Red Baron. And then there is the actual design of the movie itself, and how the director Steve Martino and crew strove to stay faithful to style and charm of Charles Schulz' original comic strip.

 Looking back on my last entry, I'm beginning to notice how studios having been making big strides in creating 3D polygon models to resemble flat, cartoon shapes. As with Spider-Man: Into the Spider-Verse, Blue Sky Studios worked overtime to take Charles M. Schulz' beloved Peanuts comic strip into the CG world, and then make it "flat" again. I used to think that the studios are using 3D animation in ways that it was "not meant to be used", in as far as the usual process of modeling, rigging and animating CG characters.

But The Peanuts Movie is a nice reminder of how CG can do virtually anything, and should not just be shoehorned into mimicking alternate concrete looking realities. Director Steve Martino described how their first attempts with traditional modeling and rigging just didn't cut it, and eventually switched to a stop motion style to maintain the illusion of Schulz' and Melendez' art and animation styles. On a smaller scale, shows like South Park and the Olive The Other Reindeer Holiday special may have solved similar issues in the past with these techniques.

To sum up, The Peanuts Movie is worth a look, and can be a warm, fuzzy torch to pass on to a new generation.

 https://mashable.com/archive/making-the-peanuts-movie

 https://www.nytimes.com/2015/11/06/movies/review-the-peanuts-movie-curses-the-red-baron-in-3-dimensions.html


c • C • ɔ

 

Wednesday, June 23, 2021

Animation Studios Use Game Engines for Production

 This relatively new area of using game engines to render is uncharted territory for me. I experimented with Unity and Maya a couple of years ago, but now Unreal Engine seems to be the leader in game engine technology. I'm not sure if, or how a game engine station will take the place of a render farm. I'm trying to study this procedure, but it has been tough after over a year of lockdown with no clear signs of life returning back to normal.

All I have is the links to the articles down below. I'm still trying to learn about what output settings the studios are using to get finished footage on the air. Or onto streaming, as the case may be.

I'll try to update this asap.

https://kidscreen.com/2020/08/10/why-animation-is-leaning-into-real-time-tech/

 https://postpace.io/blog/using-game-engines-for-cinematography-and-film-production/ 

https://usv.edu/blog/using-gaming-engines-to-make-feature-films/

Sunday, May 02, 2021

Innovations in Animation - Part 2 - Spider-Man: Into the Spider-Verse

 It's been a hard year. As we start to dig out from under the horrors of 2020 and the Covid pandemic, let's take a moment to get back to my topic of Innovations in Animation. After my first entry from the 1980's, ("Twice Upon A Time") I want to jump forward to the 21st Century. Through the years, Sony Pictures was not my top pick as far as animation or superhero film studios go. But Spider-Man: Into the Spider-Verse won the Oscar for Best Animated Feature for the studio. I finally saw it on Blu-Ray, and it definitely caught my attention.


(copyright Sony/Marvel/Disney?) 

Comic book style! Other attempts have been made, with dubious success.

Hand drawn effects over 3D, far advanced from old cell shaders.

 

https://www.imdb.com/title/tt4633694/

https://www.imageworks.com/our-craft/feature-animation/movies/spider-man-spider-verse

 https://www.foundry.com/insights/film-tv/into-spiderverse 

 https://www.youtube.com/watch?v=jEXUG_vN540

https://characterdesignreferences.com/art-of-animation-7/art-of-spider-man-into-the-spider-verse-part-1?fbclid=IwAR1iIrNQ4S-zKVtUY0NEt36ya6HTwBJd1dfF6s8C4k-8EGVT5UupxSUXr4E


 Art Direction by Dean Gordon, Patrick O'Keefe

Production Design -  Justin K. Thompson

Danny Dimian - Visual Effects Supervisor


Directed by
Bob Persichetti     
Peter Ramsey     
Rodney Rothman

Writing Credits  
Phil Lord     ...     Screenplay
Rodney Rothman     ...     Screenplay
 
Phil Lord     ...    Story

Paul Watling - Head of Story

 

While it's not a direct part of the MCU, Kevin Feige's hand still seemed to be felt.

Thursday, April 22, 2021

Gnomon_School Animatics for Indie Filmmakers with Unreal Engine

 https://www.gnomon.edu/community/events/animatics-for-indie-filmmakers-with-unreal-engine

(Copyright Miguel Ortega & Tran Ma - Gnomon School)

Here is the short film project of Miguel Ortega, director and VFX artist, and Tran Ma, production designer and VFX artist. They demonstrate on the fly layout, scene composition and film direction using 3D assets in the Unreal Engine. Moderated by Beau Janzen, Gnomon Education lead.

Will look for youtube link asap.

https://www.gnomon.edu/about/instructors/tran-ma

https://www.gnomon.edu/about/instructors/miguel-ortega 

https://www.facebook.com/TheNingyo/

Friday, April 16, 2021

48th Annual Annie Awards

Annie Awards Live
Watch it LIVE! April 16th, 7:00pm PST

 
https://annieawards.org/watch-it-live