Showing posts with label modeling. Show all posts
Showing posts with label modeling. Show all posts

Sunday, March 25, 2018

CGI Dreamworks Animation Studio Pipeline

Hello group, 2018 has been off to a rough start for me, and I'm behind as far as re-purposing this blog for education, and updates on animation technology in general. DreamWorks has been kind enough to put together a presentation on the CG pipeline for us. Enjoy!

Wednesday, June 22, 2016

3D Printing

After all these years, Herman Bear emerges as a 3D print out!


Still have to clean him up, get the support material out of his mouth.
Kudos to Woodbury University's Digital Fabrication Lab. 

(Forbidden Planet, original copyright MGM)

We don't have sci-fi replication technology just yet, but we're getting there!

Will update details asap.


Friday, January 15, 2016

Tardis_V01

Quick bash up of a Tardis with Maya and Mental Ray

Have to get the "Police Box" and other graphics attached, along with door handles and dirt and scratches...

Version_02...


I made my own sign art in Photoshop, rather than swipe it off the internet.
I'll see what else I can add...

Tuesday, November 24, 2015

CG Buildings in Maya 3D

Here's some quick poly modeling in Maya, I was thinking of the old Ghostbusters' fire station in New York.


I think I'm also beginning to control Mental Ray, at least enough to get the results I want.

Wednesday, January 16, 2013

Basic City - Basic Mental Ray render

Just some basic polys; simple Physical Sun and Sky in Mental Ray. Gives a fairly dramatic layout, imho.

Tuesday, November 20, 2012

Evil Tunnel

Evil tunnel, experimenting with lighting in Maya and Mental Ray;
Work in Progress.

Wednesday, October 10, 2012

Flamingo Rollerskate Waitress for the Holidays

Updating her rig to get more appealing poses; a lot mistakes I missed. I've decided she's more like a Knick-Knack character from Pixar. Had to delete history, freeze transforms, etc. Using Mental Ray helps give her a better look. Need to give her eyelids, better hands and more blend shapes. So early Merry Christmas, and Happy Holidays. Lord, I hope so.

Friday, September 07, 2012

Factory window in Maya

Simple polygon model of factory window.

Sunday, July 08, 2012

Flamingo Dancer roller skate waitress

A flamingo waitress on roller skates, but I got this great pose of her using Maya. Haven't worked on her in a long time, was having trouble with her rig.

Sunday, June 24, 2012

Labyrinth built in Maya using Turing patterns

Took a Turing pattern off the internet, converted it into an Illustrator file, then imported it into Maya. From there, lofted the geometry from curves. Done!