Wednesday, July 21, 2021
Tuesday, April 13, 2021
Wednesday, November 11, 2020
SIGGRAPH 2021 - UPDATES
Due to the COVID-19 crisis, SIGGRAPH 2021 will be held as a virtual-only event.
https://s2021.siggraph.org/about-the-conference/
The conference was originally scheduled to take place 1–5 August at the Los Angeles Convention Center. I can't help but see the wisdom of erring on the side of caution.
Technology enables us, and encapsulates us at the same time. Humanity can cope with disasters, but the nature of media in general still calls for people getting together in general. Hopefully, after we find some positive resolution to the Covid crisis, my concern is a that the technology owners will have and even tighter control over us.
More independent contractors and less employees with health and retirement benefits. Personally, I've tried to keep home and work environments separate. Those days may be over, at least for the current, and upcoming generation of animators and digital artists.
Tuesday, November 03, 2020
Entertainment in the Pandemic Age
From LinkedIn contact Jay Francis: It looks like Disney is able to look ahead, and Disney Plus is getting the lion's share of the Mouse's resources.
In other words - Covid-19 is not going away. At least not anytime soon.
This is still a gamble for Disney since the Covid-19 lock down has kneecapped their usual moneymakers: theme parks, cruises and movie theater attendance. But on the surface, this shift makes sense.
So, after voting in this vital election, keep your masks clean, and keep that popcorn popping as you curl up with your favorite media device this winter.
Friday, May 31, 2019
Maker Walk LA - behind the scenes in DTLA
Thursday, May 16, 2019
Is CGI Getting Worse?
Sunday, May 12, 2019
Discord - the Uber/Facebook/Kickstarter of Animation?
The future of animation?
Meet Discord - the Uber/Facebook/Kickstarter of Animation
While designed as an online app for gamers, I met a student who was doing animation for the new animated TV project "Hazbin Hotel". It looks like it's being funded and managed through this system. I didn't ask, out of manners, how they were being paid. I'm wondering if this could sidestep the entire current studio system. I'm just concerned that labor is being managed this way.
https://www.youtube.com/watch?v=CeOWxqYp80A
(Caution - adult themed material)
https://en.wikipedia.org/wiki/Discord_(software)
Here's my animation history rant in a nutshell:
First, the Zoetrope invented by William E. Lincoln,
Next, animation drawn with pencil and paper, shot on black and white film,
Then acetate cels, shot in color,
Multiplane cameras,
The internet and world wide web,
Monday, March 18, 2019
T-Mobile and Sprint merger
Another merger, and I feel like we're being boxed in, and losing our choices.
And it's more dough for a privileged few.
No mention on the usual news sources.
https://consumerist.com/2014/02/12/why-sprints-case-for-t-mobile-merger-is-logical-but-bad-for-consumers/
Tuesday, December 18, 2018
How to Fix the Future by Andrew Keen
Saturday, December 15, 2018
The Little Bummer Droid
Sunday, November 18, 2018
Animate In Virtual Reality with Disney's PoseVR
Monday, November 12, 2018
CTN Expo 2018
Sunday, September 16, 2018
Slamdance DIG - A Showcase of Interactive Art
Forgot to mention how Virtual Reality and Augmented Reality will become more and more commonplace. Will update this article asap.
Saturday, June 23, 2018
E3 Electronic Entertainment Expo 2018 - Digital Village 90.7 KPFK
Topics include:
More female players, animators and game characters
Tuesday, May 15, 2018
L.A. ACM SIGGRAPH - An Evening at the Technicolor Experience Center
I must admit, VR headsets I've tried a few years ago gave me headaches and eyestrain, not to mention motion sickness. But the headsets at Technicolor seemed to agree with me, and the motion simulation chair worked in a very smooth, but dynamic way. The sensation of flying was pretty convincing. I was placed in the Alien: Covenant in Utero, a virtual reality experience. Not for the squeamish.
http://tec.technicolor.com/projects/alien-covenant-utero
It looks like VR games can be downloaded same as downloading a movie, or any other video game. For Oculus, Vive and Stlan? Playstation? I'll try to clarify and update this ASAP.
Digitally insert an actor into a scene when their schedule prevents them from being filmed during a production.
VR stage for filming and tracking at Tecnincolor. The camera rig transmits its angle and position to Technicolor's tracking system. This can be matched up with the original camera's motion data.
Augmented Reality: objects from a video can appear to be in the room with you, if you have the AR app on your phone or tablet.
The reason is jobs, jobs, jobs! This is where the future is. Will update, correct and try to flesh out more details on this post soon.
Many thanks to L.A. ACM SIGGRAPH, and the staff at the Technicolor Experience Center!
http://tec.technicolor.com/about
Technicolor Experience Center
3237 South La Cienega Blvd.
Los Angeles, CA 90016






